In the game,
Sonic has to prevent
Doctor Robotnik from collecting six of the
Chaos Emeralds in an attempt to rule South
Island. He must traverse six "zones", each
comprised of three stages or "acts", until he
confronts Robotnik for the last time in the
Final Zone.
The
gameplay centers around elements that
exploit the increased performance of the 16-bit
console over its 8-bit forebears. It is notable
for being both simplistic and engaging for
players.
At the time of its release, Sonic the
Hedgehog was one of the fastest
platformers that had yet been released.
Sonic could run, jump and roll at significantly
higher speeds than most platformers of the time.
Unlike other platformers, the game's levels were
designed to encourage the player to progress
quickly. Springs, slopes, high falls and
loop-de-loops were all available to both boost
and challenge the player to reach high speeds.
This was all accomplished without any slowdown
in
framerates, adding to the experience.